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CodeNameDataDescription
First PacketLogin requestBaseAddress contains the universe id.The universe wants to take over the universe slot.
0x09Player Scores UpdateBaseAddress contains the player id. Data contains the 4 scores as 24 bit uint.The proxy has to supply every player in the universe with the score object.
0x0APlayer RemovedBaseAddress contains the player id.When this packet is sent, the player has been finally removed from the universe. The session contains the original session the Proxy → Universe packet showed.
0x80Heartbeat EventNothing.Will be broadcasted to all users.
0x88Event: New UnitUnit Dependend.Will be sent when a new unit has been created.
0x89Event: Updated UnitUnit Dependend.Will be sent when a unit is already known, but updated.
0x90Event: Deleted UnitThe Name.Will be sent when a unit has left the attention area of the player.
0xC0Event: Controllable CreateID in SubAddress. Name, Position, Movement, Direction, ScannerStatus, Energy, etc.Will be pushed, whenever a controllable cas been created.
0xC1Event: Controllable Structural UpdateID in SubAddress. Maximum Hull, Maximum this, that, etc.Will be pushed, whenever a structural (=change of maximum values) controllable update is relevant.
0xC2Event: Controllable DeletedID in SubAddress.Will be pushed, whenever a controllable das been unregistered.
0xC3Event: Controllable UpdateID in SubAddress. Position, Movement, Direction, ScannerStatus, Energy, etc.Will be pushed, whenever a status controllable update is relevant.

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